Map pool
Abyssal Reef
Ascension to Aiur
Battle on the Broadwalk
Blackpink
Catalyst
Interloper
Neon violet square
Odyssey
Rules of the tournament
Particular rules list is submitted futher. Read the simplified rules list.
Clans
We have simplified the registration and processes of clan management for managers of teams, leaving only the most necessary. We carefully monitor the information you enter, so try to be accurate in data entry.
★ Upon registration of the clan on the website you must enter a valid name of a clan and it's clantag. Case-sensitive. After that, any changes will be impossible.
★ For solidity of your clan profile and convenience of communication with you, we recommend you to add a description, contact details and logo. Try to keep this information actual.
★ Players added to the profile of clan must match real accounts in the game. Their nick-names (case-sensitive), tags, and links must be valid. Try to keep each player's race and league actual.
★ Access to accounts implemented with the keys. Administrators have full rights, moderators cannot edit information about your clan and apply to tournaments.
★ In order to restore access to your account when the key is lost, clan leader must contact one of the site administrators by the feedback form.
Tournaments
★ We host four parallel tournaments.
• Euro Pro - for professional teams. No limits.
• Euro Non-Pro - for semi-professional teams composed of Master players. Player's level is limited by 5500 MMR. Players who achieved Grandmaster league in Leagacy of the Void are not allowed.
• Euro Amateur - for Amateur teams composed of Diamond players and below. MMR limit is 4600. Ex-master must play 50 ladder games to prove their current level and get an access to the league.
• North America - for American teams without restrictions on the level of the players at the North American server.
★ We host tournament in round Robin system (each to each) with the subsequent stage of the playoffs. Depending on the number of teams, clans are divided into one, two or four groups. In the playoffs they fall on the following principle:
1 group - 1 vs 8, 4 vs 5, 3 vs 6, 2 vs 7.
2 groups - A1 vs B4, A3 vs B2, A2 vs B3, A4 vs B1.
4 groups - A1 vs B4, C3 vs D2, A3 vs B2, C1 vs D4, A2 vs D3, C4 vs B1, A4 vs D1, C2 vs B3.
★ Administration reserve the right to redirect team's application in a more appropriate division (in our opinion).
★ Teams in the standings are sorted by the number of points. In case of a tie - by the difference of won-lost sets. In case of a tie - by the number of wins. In case of equality - by lot. Points are awarded as follows: when the score was 3-0 or 3-1 - winner gets 3 points, the loser gets 0. With the 3-2 score the winner gets 2 points and the loser gets 1. In case of technical defeat team will be debited one point.
Matches
★ The match consists of five games on maps, automatically pre-selected by system. The meeting continues until one of the teams won't get three wins. Four uniqe players should be selected on the first four maps, on the fifth map (ACE) team can set any player from the line-up.
★ The participation of players with the same nicknames in the lineup of one team is prohibited.
★ During the match players should have a clantag of the team they are playing for.
★ Only players with the relevant battle.net profile link are allowed to play. Otherwise they will not be visible in the list of available players when you enter lineup.
★ Players with nicknames with identical or similar shape symbols repeated more than four times in a row is not allowed to participate in games (for example, IIIIIIIII or AAAAAA).
★ Player only allowed to play the race that is listed in the lineup.
★ Players, who took a part in the main team's matches are prohibited from participating in academy's games and vice versa.
★ Lineups can be entered/changed at any time. In 15 minutes before the match they are opened for public view on the match page and changes become impossible.
★ If lineup is not filed until the specified start time of the match, team may receive a technical defeat. However, team can allow it's opponent to enter the lineup, in this case match will take place. If both teams have not submitted lineups before the match, the game will be transferred.
★ There is a special feature on the match page, using this you can ask the opponent to transfer the match. If opponent agrees, the match is rescheduled automatically.
★ Play-off games cannot be transferred automatically. In order to do this, team should contact admins in advance via the feedback form or any other convenient way. Transfer desicions will be made strictly in the tournament's interests.
★ For communication between the teams during the match, it is recommended to use a gaming channel that is specified in the description of the match.
★ The result of the match can be entered by any of the teams by prior arrangement. Entered result may be appealed by sending a notification via the feedback form. In the case of proven invalidity of the entered data, result of the match may be cancelled and the team who reported an incorrect result may be awarded a technical defeat.
★ In addition to players only streamers can participate in the match. Observers in the match are not prohibited, but it's undesirable and allowed only in the case of mutual non-objection.
★ The waiting period of each opponent is 10 minutes. If the player is not ready to start the game during this time, he was awarded a technical defeat and the next game played. If one of the teams are missing at least 2 players, it gets a technical defeat.
★ In case of interruption of the game in the first two minutes of playing time, the game can be started again. If the disconnected player will not be able to continue participating within 10 minutes, he can be replaced by any of the remaining list. If the disconnection happens after 2:00, the game is replayed from replay. If the participant isn't ready to continue for 10 minutes, his team gets defeated in this set.
Penalties
We encourage everyone to be friendly and introduce the minimum number of restrictions, hoping for the sanity of participants.
★ Delaying matches, removing pauses, BM in chat rooms and in game is not prohibited. But players need to understand that it can't do them any honor. We won't necessarily ban for it, but it is likely that team can get a refuse to register for the next tournament. However, in is very hard cases we will consider in detail and, if necessary, to punish players and clans with the exception from the tournament or permanent blocking of your account on the website.
★ We are strongly against all sorts of cheating. If using third-party programs, that give you an advantage in the game, prompts for players or something like that, will be proved, we will be forced to penalize such unscrupulous participants. We must encourage team leaders to monitor their players.
★ If you suspect a player in cheating, we recommend you to write a report directly to Blizzard. With using maphack, account transfer to other players or other improper action he firstly violates the license agreement of the game.
★ In the case of participation of undeclared player in the match, his team will receive a technical defeat.
★ In the case of participation in the Junior championship match of a player, who is inappropriate for the level, the result of the match will be cancelled, and the team will receive a technical defeat.
★ To ensure the high quality of the league, administration constantly monitors the behavior of each player and have a right to ban some of them from participating in the games.
Complaints, reports, notifications
We are transparent and open for dialogue with players and clans. With any questions or suggestions you can write to us using the feedback form.
★ The number of requests is not limited, but try to do it without fanaticism.
★ Text should be written in plain language with a detailed account of the essence of the message.
★ Complaints with abuse of the opponent and/or administration of the tournament may be rejected, in spite of their legitimacy.
Streams
★ Use our logos on the stream. Download: Logo1 Logo2
★ Every stream must be attached to Match page. In order to do this, go to the Match page, press the “Add stream” button and enter the channel name and platform. Note that you must indicate that you are streaming StarCraft II: Legacy of the Void in your channel preferences, otherwise broadcast won’t be available on our site.
★ Streamers and observers can be invited to the game. Observers are allowed only by mutual consent. Streamers must be allowed to broadcast game while the stream meets the following requirements:
• stream is attached to Match page and available for viewing;
• at least 2 minutes delay is set;
• streamer’s voice must be heard on broadcast, except it is a first person stream;
• if several streamers are participating in broadcast, theirs voices must be heard as well.
Only in case one or several rules are broken streamer or streamers can be barred from game.
★ To remove your stream from the site, you should write to the administrators via the feedback form.
★ We ask streamers to be adequate in the process of broadcasting. Do not use obscenities and insults. Stream may be blocked on the site.
ACCEPT
CANCEL
EUROPE
UTC+0 (BST)
London, Edinburgh
UTC+1 (CET)
Paris, Berlin, Rome, Warsaw
UTC+2 (EET)
Kyiv, Bucharest, Sofia
UTC+3 (MSK)
Moscow, Minsk
NORTH AMERICA
UTC-4 (EDT)
Miami, New-York, Atlanta
UTC-5 (CDT)
Dallas, Houston, Mexico
UTC-6 (MDT)
Denver, Salt Lake city
UTC-7 (PDT)
Los Angeles, Hermosillo
UTC-8 (AKDT)
Fairbanks, Anchorage