Map pool
16-Bit
Acid_Plant
Catalyst
Darkness Sanctuary
Dreamcatcher
Lost and Found
Redshift
Rules of the tournament
General
★ Our main goal is to provide the greatest and the most comfortable team league.
★ Stay kind and pleasure in any situation to keep our perfect atmosphere. It is important.
★ Every team has to have a member in our Discord server. It is mandatory for managers at the very least. This is our main communication tool and we want as many people to join. Teams may have the right to reschedule a match without your agreement if you are not reachable through discord.
★ Admins discuss every participants trying to join the league and vote for/against them. Our decision is based on the team's reputation, its history in previous seasons, managers/players overall behavior, and so on.
Clans
★ We recommend you to keep your clan profile up to date with the the Discord link of your manager (case sensitive), and a link to the clan website if there is one.
★ Players added to the clan must match their ingame main account name, no smurfs allowed. Try to keep each player's race and league actual.
★ Clan Alliances (a fusion of 2 or more Clans, where at least 1 clan cannot participate in the League alone) are generally allowed but must be acknowledged by the Admins before the start of the League.
Declared alliances for 11th season:
  • MiXed Minds: MindGaming + team pheenix.
  • MiC: Maestros Inmortales de la Ciencia + HolyMarch.
  • Tournaments
    ★ We host four parallel tournaments.
    • Euro Pro - for professional teams. No limits.
    • America - for american teams without level restrictions on the NA server.
    • Euro Non-Pro - for semi-professional teams. Players must have never reached or exceeded 5700 MMR on EU in the last 4 months.
    • Euro Amateur - for Amateur teams. Players must have never reached or exceeded 4700 MMR on EU in the last 4 months.
    40 ranked games are required to prove current level and get access to the league if a player is:
    - GM or ex-GM in Non-Pro
    - Master or ex-master in Amateur
    - Offrace or new account in Non-Pro and Amateur (Random is not allowed as offrace)
    In the first 2 weeks of a new season, refer to previous season league/MMR
    For NA teams in EU divisions, NA MMR can be used if they already have 40 ranked games on that server
    ★ Do not try to abuse around these limits. Do not leave your league in case you get a higher rank. Do not lose games on purpose to lower your MMR. Such moves will be punished severely.
    ★ We host the tournaments in Round Robin system with a subsequent playoffs stage. Depending on the number of participants, clans are divided into one, two or four groups. In the playoffs, teams are seeded based on the following principle:
    1 group - 1 vs 8, 4 vs 5, 3 vs 6, 2 vs 7.
    2 groups - A1 vs B4, A3 vs B2, A2 vs B3, A4 vs B1.
    4 groups - A1 vs B4, C2 vs D3, D2 vs C3, B1 vs A4, C1 vs D4, A2 vs B3, B2 vs A3, D1 vs C4.
    ★ Teams in the standings are sorted by:
    1. Overall matches won
    2. Overall map score (difference and number of maps)
    3. Head to head among tied teams
    4. Map score difference among tied teams
    ★ In case a team gets 3 technical losses, it is disqualified from the tournament and all of its opponents get free wins.
    ★ Top 4 of each group advance to playoffs. Top 8 advance if every group has 9 or more teams.
    ★ Players can only play for a single team and in a single division during a season. In case of transfer, the new team must inform League admins and get permission for the player.
    Matches
    ★ The match consists of five games on maps pre-selected by the system. The winning condition is that a team wins 3 maps. Four unique players should be selected on the first four maps. In case of fifth map (ACE), teams can set any player from the lineup.
    ★ Players are required to play with the corresponding account linked on the clan profile and listed in the match lineup.
    ★ During the match, players must have the clantag of the team they are playing for. Alliance's players must have the clan tag of one of the teams.
    ★ Different players with the same nickname in the lineup of a team is prohibited.
    ★ Players with nicknames of identical or similar shaped symbols repeated more than four times in a row are not allowed to participate (for example, IIIIIIIII or AAAAAA).
    ★ Players are only allowed to play the race listed in the lineup.
    ★ Lineups can be entered/changed at any time. 15 minutes before the match, they open for public view and changes become impossible.
    ★ If a lineup is not filed until the specified start time of the match, the team receives a technical loss. However, their opponents may allow to still enter a lineup, in which case the match can take place. If none of the teams have submitted lineups when the match start, it is rescheduled.
    ★ The waiting period for each opponent is 10 minutes. If a player is not ready to play once time runs out, his team loses the map and the remaining games are played normally.
    ★ In case of interruption of the game in the first two minutes of play time, it can be restarted again. If the disconnection happens after 2:00, the game is resumed from replay. If the disconnected player is not ready to continue participating within 10 minutes, his team loses the map.
    ★ The 10 minutes limit can be overlooked and the remaining games may be played while waiting, but only with the opposing team's approval.
    ★ If a team is missing at least 2 players, or uses an undeclared player in the match, it receives a technical loss.
    Streams
    ★ Use our logos and intro on the stream. Download: Logo1, Logo2
    Intro video 1920x1080 (63 MB) - download
    Intro video 960x540 (24 MB) - download
    ★ Every stream must be attached to the match page. In order to do this, press the “Add stream” button on the match page and enter the channel name/platform.
    ★ Only streamers can participate in the match. Observers are not prohibited but undesirable, and allowed only in case of mutual non-objection.
    ★ Streamers must be allowed to broadcast as long as they meet the following requirements:
    • stream attached to match page and available for viewing;
    • at least 2 minutes delay is set;
    • streamer’s voice can be heard on broadcast, except for first person streams;
    • if co-casters are participating, their voices must be heard as well;
    • maximum number of casters per stream is 3.
    ★ We ask streamers to be adequate in the process of broadcasting. Do not use obscenities or insults.
    Penalties
    ★ We overview every issue very carefully and make decisions personally for every defendant. Punishments may differ and depend on the situation.
    ★ We have 3 lists of defendant players. Any team using players from the red and black lists will be disqualified.
    YELLOW LIST
    This list consists of some suspicious players we have not enough charges against. We check all their actions and if you have any prove of their cheats, please let us know.
    • [IOC] Splesh
    • [Hasu] / [PiRE] Sunless
    • [Hasu] Dobro
    • [MixM] holden
    RED LIST
    Temporary banned players. They have broken our rules during the current season, but we believe they can correct themselves and become worthy participants of our league again. After the season these players will be moved to the Yellow list. In case of violation of the rules again, the players will be moved to the Black list instead of the Red one.
    • [|Beas|] Houst
    • [IOC]Fantasy aka [WBO]CRAZYFUKDUCK
    • [Hasu] XVII
    • [Hasu] Guardian
    • [PigPan] Bulya
    • [Play4u] AlexTo
    • [graza] borisQua
    • [aW] Snakeair
    BLACK LIST
    Permanently banned players. We do not even discuss topics about their amnesty.
    • NetZero
    • FunnyZerg aka Emoling
    • Milka
    • Judicator
    • YamiYugi aka GotenPlease aka Bardock
    • [Play4u] DonCarleone aka Texas
    • [Play4u] Xares
    • [Play4u] OharaRedzi aka AlexSt
    ACCEPT
    CANCEL
    EUROPE
    UTC+1 (BST)
    London, Edinburgh
    UTC+2 (CEST)
    Paris, Berlin, Rome, Warsaw
    UTC+3 (EEST)
    Kyiv, Bucharest, Sofia
    UTC+3 (MSK)
    Moscow, Minsk
    NORTH AMERICA
    UTC-4 (EDT)
    Miami, New-York, Atlanta
    UTC-5 (CDT)
    Dallas, Houston, Mexico
    UTC-6 (MDT)
    Denver, Salt Lake city
    UTC-7 (PDT)
    Los Angeles, Hermosillo
    UTC-8 (AKDT)
    Fairbanks, Anchorage